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	<title>Comments on: Actual programming with HTML and CSS (without javascript)</title>
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	<link>http://lemire.me/blog/archives/2010/01/11/actual-programming-with-html-and-css-without-javascript/</link>
	<description>Computer Scientist and Open Scholar: Databases, Information Retrieval, Business Intelligence.</description>
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		<title>By: Jakob</title>
		<link>http://lemire.me/blog/archives/2010/01/11/actual-programming-with-html-and-css-without-javascript/comment-page-1/#comment-54250</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Tue, 08 Mar 2011 22:44:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lemire.com/blog/?p=2362#comment-54250</guid>
		<description>CSS3 just has &lt;a href=&quot;http://lambda-the-ultimate.org/node/4222&quot; rel=&quot;nofollow&quot;&gt;proven to be Turing-Complete&lt;/a&gt;. You only need a veeeeery large HTML document.</description>
		<content:encoded><![CDATA[<p>CSS3 just has <a href="http://lambda-the-ultimate.org/node/4222" rel="nofollow">proven to be Turing-Complete</a>. You only need a veeeeery large HTML document.</p>
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		<title>By: Kevembuangga</title>
		<link>http://lemire.me/blog/archives/2010/01/11/actual-programming-with-html-and-css-without-javascript/comment-page-1/#comment-52122</link>
		<dc:creator>Kevembuangga</dc:creator>
		<pubDate>Wed, 13 Jan 2010 03:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lemire.com/blog/?p=2362#comment-52122</guid>
		<description>&lt;i&gt;it does not qualify as a bona fide Turing tar pit.&lt;/i&gt;

I CAN tell you it &lt;a href=&quot;http://www.kevembuangga.com/hwk/&quot; rel=&quot;nofollow&quot;&gt;does&lt;/a&gt;! :-D</description>
		<content:encoded><![CDATA[<p><i>it does not qualify as a bona fide Turing tar pit.</i></p>
<p>I CAN tell you it <a href="http://www.kevembuangga.com/hwk/" rel="nofollow">does</a>! <img src='http://lemire.me/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
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		<title>By: Daniel Lemire</title>
		<link>http://lemire.me/blog/archives/2010/01/11/actual-programming-with-html-and-css-without-javascript/comment-page-1/#comment-52109</link>
		<dc:creator>Daniel Lemire</dc:creator>
		<pubDate>Tue, 12 Jan 2010 15:50:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lemire.com/blog/?p=2362#comment-52109</guid>
		<description>@Kevembuangga People do useful things with CSS all the time, so it does not qualify as a bona fide Turing tar pit.</description>
		<content:encoded><![CDATA[<p>@Kevembuangga People do useful things with CSS all the time, so it does not qualify as a bona fide Turing tar pit.</p>
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	<item>
		<title>By: Kevembuangga</title>
		<link>http://lemire.me/blog/archives/2010/01/11/actual-programming-with-html-and-css-without-javascript/comment-page-1/#comment-52108</link>
		<dc:creator>Kevembuangga</dc:creator>
		<pubDate>Tue, 12 Jan 2010 15:28:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lemire.com/blog/?p=2362#comment-52108</guid>
		<description>Sheesh...
A Turing Tar Pit which isn&#039;t even Turing complete!</description>
		<content:encoded><![CDATA[<p>Sheesh&#8230;<br />
A Turing Tar Pit which isn&#8217;t even Turing complete!</p>
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		<title>By: Ian</title>
		<link>http://lemire.me/blog/archives/2010/01/11/actual-programming-with-html-and-css-without-javascript/comment-page-1/#comment-52084</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Mon, 11 Jan 2010 18:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lemire.com/blog/?p=2362#comment-52084</guid>
		<description>My instinct is that it is not, because you can&#039;t delete characters on the &#039;tape&#039;.  Counters and generators provide some limited computation ability but it&#039;s not arbitrary and requires significant setup in the HTML to do anything big.  Proving Turing-completeness is done by reducing a known Turing-complete language to the target... I haven&#039;t seen that done.</description>
		<content:encoded><![CDATA[<p>My instinct is that it is not, because you can&#8217;t delete characters on the &#8216;tape&#8217;.  Counters and generators provide some limited computation ability but it&#8217;s not arbitrary and requires significant setup in the HTML to do anything big.  Proving Turing-completeness is done by reducing a known Turing-complete language to the target&#8230; I haven&#8217;t seen that done.</p>
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		<title>By: Daniel Lemire</title>
		<link>http://lemire.me/blog/archives/2010/01/11/actual-programming-with-html-and-css-without-javascript/comment-page-1/#comment-52082</link>
		<dc:creator>Daniel Lemire</dc:creator>
		<pubDate>Mon, 11 Jan 2010 17:15:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lemire.com/blog/?p=2362#comment-52082</guid>
		<description>@JeffE Good old CSS is certainly not Turing complete. Is CSS3 Turing complete? I would be surprised, but please, suprise me!

References: 

Wieser, C., &lt;a href=&quot;http://www.pms.ifi.lmu.de/publikationen/diplomarbeiten/Christoph.Wieser/thesis.pdf&quot; rel=&quot;nofollow&quot;&gt;CSS NG: An Extension of the Cascading Styles Sheets Language (CSS) with Dynamic Document Rendering Features&lt;/a&gt;, 2006.

Kepser, S., &lt;a href=&quot;http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.71.8846&amp;rep=rep1&amp;type=pdf&quot; rel=&quot;nofollow&quot;&gt;A simple proof for the Turing-completeness of XSLT and XQuery&lt;/a&gt;, Extreme Markup Languages, 2004</description>
		<content:encoded><![CDATA[<p>@JeffE Good old CSS is certainly not Turing complete. Is CSS3 Turing complete? I would be surprised, but please, suprise me!</p>
<p>References: </p>
<p>Wieser, C., <a href="http://www.pms.ifi.lmu.de/publikationen/diplomarbeiten/Christoph.Wieser/thesis.pdf" rel="nofollow">CSS NG: An Extension of the Cascading Styles Sheets Language (CSS) with Dynamic Document Rendering Features</a>, 2006.</p>
<p>Kepser, S., <a href="http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.71.8846&#038;rep=rep1&#038;type=pdf" rel="nofollow">A simple proof for the Turing-completeness of XSLT and XQuery</a>, Extreme Markup Languages, 2004</p>
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		<title>By: JeffE</title>
		<link>http://lemire.me/blog/archives/2010/01/11/actual-programming-with-html-and-css-without-javascript/comment-page-1/#comment-52081</link>
		<dc:creator>JeffE</dc:creator>
		<pubDate>Mon, 11 Jan 2010 16:48:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lemire.com/blog/?p=2362#comment-52081</guid>
		<description>It&#039;s not Turing-complete?  Really?  Seems like you could have all sort of fun with counters and &#039;move-to&#039;.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not Turing-complete?  Really?  Seems like you could have all sort of fun with counters and &#8216;move-to&#8217;.</p>
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		<title>By: Daniel Lemire</title>
		<link>http://lemire.me/blog/archives/2010/01/11/actual-programming-with-html-and-css-without-javascript/comment-page-1/#comment-52077</link>
		<dc:creator>Daniel Lemire</dc:creator>
		<pubDate>Mon, 11 Jan 2010 16:16:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lemire.com/blog/?p=2362#comment-52077</guid>
		<description>@mattcopp

I&#039;d like to know myself whether it works under Internet Explorer.</description>
		<content:encoded><![CDATA[<p>@mattcopp</p>
<p>I&#8217;d like to know myself whether it works under Internet Explorer.</p>
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		<title>By: Robin Millette</title>
		<link>http://lemire.me/blog/archives/2010/01/11/actual-programming-with-html-and-css-without-javascript/comment-page-1/#comment-52076</link>
		<dc:creator>Robin Millette</dc:creator>
		<pubDate>Mon, 11 Jan 2010 16:11:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lemire.com/blog/?p=2362#comment-52076</guid>
		<description>In 1997 or so, I wrote a small game in html (no javascript) that used the timed refresh meta. It showed a screen with images, good and bad guys, where you had to &quot;shoot&quot; the bad guy first. If you waited to long, you were shot. If you shot a good guy, you would loose as well. Not much for a game, but I was happy it could all be done with plain HTML :)</description>
		<content:encoded><![CDATA[<p>In 1997 or so, I wrote a small game in html (no javascript) that used the timed refresh meta. It showed a screen with images, good and bad guys, where you had to &#8220;shoot&#8221; the bad guy first. If you waited to long, you were shot. If you shot a good guy, you would loose as well. Not much for a game, but I was happy it could all be done with plain HTML <img src='http://lemire.me/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: mattcopp</title>
		<link>http://lemire.me/blog/archives/2010/01/11/actual-programming-with-html-and-css-without-javascript/comment-page-1/#comment-52075</link>
		<dc:creator>mattcopp</dc:creator>
		<pubDate>Mon, 11 Jan 2010 16:10:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.daniel-lemire.com/blog/?p=2362#comment-52075</guid>
		<description>This is a fantastic discovery. Completely novel to me, but I am concerned about browser compatibility. It looks like CSS3 so you can count out most IEs. What have you found?</description>
		<content:encoded><![CDATA[<p>This is a fantastic discovery. Completely novel to me, but I am concerned about browser compatibility. It looks like CSS3 so you can count out most IEs. What have you found?</p>
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